You, Me and the Industry Podcast Interview!

News / 18 April 2021

Hey all!

Had the fun opportunity to be interviewed by Dorian Chou for his podcast You, Me and The Industry!

We talked through a range of topics, from talking environment art for Apex Legends and Star Wars - JEDI: Fallen Order, to talking about the importance of Mental Health, to talking about how we've adapted to the new WFH world in game dev, among many other topics!

Hope you all get a little something out of it :).

You can listen to the podcast on the go here:

Or watch it on YouTube as well:




Spain (Barcelona/Valencia/Utiel) Ref Pack up for sale!

News / 12 April 2021

Hey all!

Just put up for sale another ref pack, this time of Spain! Find it here:

You'll find a variety of my personal ref here that covers various locations in Barcelona, Valencia and Utiel, within Spain. Arc de Triomf, Basilica Sagrada Familia, Ciudad de la Artes y Las Ciencias, you name it! When I took this trip in 2019, it was super inspiring and I think about it and look back on these refs a lot. I hope these can be the same for you!

Any questions, just holler :).




Digital Dragons 2019 Talk Slides & Video (all packaged up!)

Tutorial / 21 March 2021

Hey all!

Thought it might be nice to package up all the materials (PDF Slides, PowerPoint slides, video recording) from my 2019 Digital Dragons talk and throw it up for Free on ArtStation and Gumroad! Much more futureproof and easier to link to in the future. Nice to have the option to have a local copy of everything as well!



If you'd rather just watch the video online and follow along from there with the slides, that's always still an option:


California Ref Pack up for sale!

News / 14 March 2021

Hey all!

Just put up for sale another ref pack, this time of California! Find it here:

You'll find a variety of my personal ref here that covers a large swat of California, from Los Angeles to San Francisco and its surrounding areas. Yosemite National Park, Joshua Tree National Park, Malibu Canyons, you name it! Although not as nature-dense as the Pacific Northwest, California is just a beautiful in its own right and certainly more diverse!

Any questions, just holler :).


Seattle/Pacific Northwest Ref Pack up for sale!

News / 07 March 2021

Hey all!

Just put up for sale my very first ref pack of Seattle and the Pacific Northwest. Find it here:

When I lived there back in 2016-2017, it was a super inspiring place to be in with some beautiful PNW nature nearby (especially when you were working on foliage at the time heh!). Thought I'd share some of my personal ref photos from that time with the hopes to creating the same inspiration if you're tackling a PNW-inspired project!

Any questions, just holler :).


Game Artist Podcast Interview w/Ryan Kingslien just released!

General / 28 September 2019

The Live interview I did with Ryan Kingslien a few months back for the Game Artist Podcast just released yesterday! We go back and forth on my career and advice I have for students looking to break into the industry, hope it's useful for some people! As usual, if any questions, feel free to hit me up!

You can listen to it here or on your favorite podcast service: 

Or just watch it all on YouTube: 


Digital Dragons 2019 Talk Slides

Article / 28 May 2019

Annnd that's a wrap! My first ever game development-related talk is over -- what an experience! I was definitely nervous going into it and I was running out of steam towards the end of the talk, I need to remember to pace myself better next time, apologies if I was going too fast :). Hopefully this will be the first of many talks -- I had a great time putting this together, as much work as it was! Digital Dragons was also a fantastic conference! I had a fun time catching up with old colleagues, meeting friends and meeting a bunch of new people! Big thanks again to Kacper for inviting me to talk and for giving me the chance to visit Poland for the first time, it's a fantastic country.

Now that that's all done, time for me to relax and take some time to recharge and see some more of Krakow before I head fly back Friday for the last mad sprint to ship Star Wars - JEDI: Fallen Order this November!

As promised, you can find my full slides here (download the full 2GB .pptx and open with PowerPoint, won't work with Google Slides):

There should be a video posted up on YouTube by Digital Dragons eventually, I'll make sure to share it once it's up (bracing myself from all the gifs from friends :P). Until then, feel free to peruse the talk slides with my notes! If you have any questions or want more details, feel free to hit me up in the comments/e-mail/etc.!

Also, here are the other links I listed at the end of the talk of things I referenced during the talk:

Photoshop Blurred Edge-Padding Dilation script:

“Rendering the World of Far Cry 4” by Stephen McAuley:

“So…You Want to Sculpt Bark?” by Steven Oberman:

Ivy Growth 3DS Max Script:  


Digital Dragons 2019 Talk on May 28th @ 12pm!

News / 22 May 2019

Time's a ticking! Slides are mostly ready, just need to pack and I'll be flying off to Krakow, Poland this coming Friday! Very excited (and slightly nervous) to be giving my first game dev-related talk! They announced the time a few weeks ago -- I'll be giving my talk on the 2nd day of the conference on Tuesday, May 28th @ 12pm! 

Hope I'll be able to see some of you there! Anyone else going to the conference?


Star Wars JEDI: Fallen Order Reveal + Live Podcast Interview w/Ryan Kingslien later today

News / 11 April 2019

As if this week culminating in pulling back the curtain on the game I've been working on for the last two years wasn't enough (stay tuned for the livestream from Star Wars Celebration on Saturday, April 13th @ 1:30pm CST!)...

"Don't Stand Out..."

I'm also excited to be doing a live interview with Ryan Kingslien and his Game Art Institute class later today, Thursday at 1pm PST! It'll be an interview talking about my career, career advice and all that -- mostly geared towards students or people looking to break into the industry. You'll be able to watch live at this link: 

It should be a fun and casual conversation, looking forward to it! It's nice to be able to give back to the next generation of game artists. It's something I wish I had when I was back in 3D School back in 2007-2011!



Upcoming Digital Dragons 2019 Talk - Approaching Modular Vegetation in Games

News / 08 April 2019

I've shared the news on every other social platform, but figure I'd do it here as well! 

I'm Incredibly excited to announce that I'll be doing my first game dev-related talk at the end of May...all the way in Poland -- for the Digital Dragons game conference! I'll be talking about the modular approach I took to creating the vegetation in ME: Shadow of War. Big thanks for Kacper Niepokólczycki who thought of approaching me for this :).

This explains the big push to get my portfolio updated on here ahead of this (minus the fact that it's been long overdue!), as a lot of the media will feed into the talk naturally. I'll, of course, make sure to post up the slides and eventual video of the talk on here, once they're available!

Between preparing for this and big milestones at work with JEDI: Fallen Order, it's going to be a *buuuuusy* next few months!

More info here: