Jobye-Kyle Karmaker is a Lead/Principal Environment Artist with over 14 years experience working in the games industry. He initially got his start working on multiplayer Source Engine mods (WWI: Source, Ham & Jam). From there, he went professional and worked at Ubisoft Toronto, then Monolith Productions, where he worked on an array of franchises in different genres, from linear/open world singleplayer games to multiplayer games: Rainbow Six, Splinter Cell, Far Cry and Middle-Earth – Shadow of War. Most recently, Jobye spent nearly 5 years at Respawn Entertainment, where he shipped 2019's Star Wars - JEDI: Fallen Order and worked on the critically-acclaimed Apex Legends. He is now a Principal Environment Artist @ Wildlight Entertainment.
February 2022 - July 2022: Star Wars FPS - Lead Environment Artist
June 2021 - February 2022: Apex Legends - Principal Environment Artist
October 2019 - May 2021: Apex Legends - Senior Environment Artist
June 2017 - September 2019: Star Wars - JEDI: Fallen Order - Senior Environment Artist/Map Lead
Middle-Earth: Shadow of War
Far Cry Primal
Far Cry 4
Splinter Cell: Blacklist
Rainbow Six Patriots (Cancelled)
Created models and textures for props, weapons and vehicles according to gathered real-world reference for various military clients
In-house - from May to August
Freelancer - from August to January