Jobye-Kyle Karmaker is a Lead Environment Artist with over 13 years experience working in the games industry. He initially got his start working on multiplayer Source Engine mods. From there, he went professional and worked at Ubisoft Toronto, then Monolith Productions, where he worked on an array of franchises in different genres, from linear/open world singleplayer games to multiplayer games: Rainbow Six, Splinter Cell, Far Cry and Middle-Earth – Shadow of War. Most recently, Jobye spent nearly 5 years at Respawn Entertainment, where he shipped 2019's Star Wars - JEDI: Fallen Order, worked on the critically-acclaimed Apex Legends and is now leading the 3D Art team at System Era Softworks.
February 2022 - July 2022: Star Wars FPS - Lead Environment Artist
June 2021 - February 2022: Apex Legends - Principal Environment Artist
October 2019 - May 2021: Apex Legends - Senior Environment Artist
June 2017 - September 2019: Star Wars - JEDI: Fallen Order - Senior Environment Artist/Map Lead
Middle-Earth: Shadow of War
Far Cry Primal
Far Cry 4
Splinter Cell: Blacklist
Rainbow Six Patriots (Cancelled)
Created models and textures for props, weapons and vehicles according to gathered real-world reference for various military clients
In-house - from May to August
Freelancer - from August to January