After some back to back ownership of large zones in Tropics, it was nice to play a support and polish role on Habitat 4, our newest Arena map. Tri Do headed up the map, and Leah Augustine and I were supporting him in a relatively quick production of a couple of weeks. I worked on setting up the periphery ocean (its foam painting, waves painting/direction, detail color, etc.), laid out/composed/set dressed the Leviathan bones in the mid-range vista (all existing assets with material tweaks) and re-textured old props and vegetation with higher res textures and shader updates for foliage movement.
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Level Design: Lyubo Kubadinov & Keith Jensen
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Env Art Direction: Robert Taube and Jose Zavala
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Map Lead: Tri Do
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Support Artist: Leah Augustine
https://www.artstation.com/leahaugustine
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Lighting by Austin Arnett & Nu-Lee Han:
https://www.artstation.com/austin_arnett
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A lot of the assets and materials used here are pulled from our team's library.
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Environment Art Team:ㅤ
Robert Taube
Jose Zavala
Lewis Walden
Mike Altamirano
Kristen Altamirano
Tri Do
Jake Virginia
Austin Arnett
Tragan Monaghan
Paul Tran
Brooke Olson
Hans Myaard
Eugene Kim
Leah Augustine
Jobye Karmaker
Richard Rude
Marcos Shih
Jude Lee