I had the opportunity to be the Zone Owner for The Southern Part of Storm Catcher. This was the very first zone I tackled on the map and was the perfect testbed to figure any remaining concerns about the jungle style and serve as an example for the other neighboring jungle zones. Through developing this section, I was able to come up with lighting solutions under our heavy canopy areas to use light sticks to help inject some artificial light along with our natural bounce, push overgrowth through things like overgrown vehicles, rocks and structures, push the blend from natural to hard-surface through decal work, etc. This was an incredibly challenging, yet satisfying area to work given its size and complexity, it's one of our largest zones in the map.
Along with the organic terrain, there were several hard-surface area to tackle where I was able to set the overgrown concrete style we would use within the jungle (that leveraged Brooke Olson and Richard Rude's IMC Concrete texture set). Was able to set the transition style to Jacob Virginia's Beach Style as well.
Level Design by Rodney Reece
Env Art Direction by Robert Taube and Jose Zavala
Lighting by Austin Arnett
Beach style by Jake Virginia:
Lighting by Austin Arnett:
IMC Concrete buildings by Brooke Olson:
Green Tarp buildings by Paul Tran:
Further breakdowns/behind the scenes insights can be found on these posts:
Environment Art Team