SPLINTER CELL: BLACKLIST_Level Art | Beauty Shots

Jobye kyle karmaker scb apartments 04

Apartments sub-level

Jobye kyle karmaker scb apartments 02

Apartments sub-level

Jobye kyle karmaker scb apartments 01

Apartments sub-level

Jobye kyle karmaker scb apartments 06

Apartments sub-level

Jobye kyle karmaker scb apartments 03

Apartments sub-level

Jobye kyle karmaker scb station 01

Station sub-level

Jobye kyle karmaker scb station 04

Station sub-level

Jobye kyle karmaker scb station 02

Station sub-level

Jobye kyle karmaker scb station 03

Station sub-level

Jobye kyle karmaker scb backalley01 01

Back Alley sub-level

Jobye kyle karmaker scb backalley01 02

Back Alley sub-level

Jobye kyle karmaker scb safehouse 03

Safehouse sub-level

Jobye kyle karmaker scb safehouse 01

Safehouse sub-level

Jobye kyle karmaker scb safehouse 02

Safehouse sub-level

Jobye kyle karmaker scb safehouse 06

Safehouse sub-level

Jobye kyle karmaker scb safehouse 04

Safehouse sub-level

My Level Art work from Splinter Cell: Blacklist. These are the major sub-levels I owned within the Benghazi, Libya level from the game. It was the first proper gameplay level after the exotic intro level. In all these shots, I usually started owning in from initial LD Blockout or 1st pass art. I handled various things, from world building, to some prop art, to set dressing as well as polishing, bug fixing and optimization towards the end of production.

You can find some renders of my props & textures here as well:
https://www.artstation.com/artwork/Le8R

Benghazi Team:
Level Artist: Jon Boujos
Modeler: Jobye Karmaker
Texture Artist: Tim Bergholz
Texture Artist: Pierre Thériault

Album
Date
April 11, 2019